CASE STUDIES
Justice League — Feature Film (Warner Bros./DC)

Justice League — Feature Film (Warner Bros./DC)
As a Senior 3D Artist at Scanline VFX, I contributed to the visual effects of Justice League, bringing key sequences in the DC cinematic universe to life. My primary responsibility was lighting and rendering final shots, ensuring each frame met the high visual standard expected of a blockbuster superhero film.

Over the course of production, I worked on 27 shots across multiple sequences, balancing artistic intent with technical precision. This involved crafting lighting setups that integrated CG elements seamlessly with live-action plates, matching the film’s established cinematography and mood. I optimized renders for both quality and efficiency, collaborating closely with compositing and other 3D departments to deliver assets ready for final integration.

Working on Justice League was not only about technical execution but also about supporting a massive, multi-site VFX pipeline under tight delivery schedules. The work demanded a sharp eye for detail, consistent communication across teams, and the ability to adapt quickly to feedback from supervisors and the client.
The result was a set of visually cohesive, high-impact shots that contributed to the film’s epic scope and immersive world-building.
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